3D artist and Motion Graphics Designer based in Florence, Italy. I'm graduated in Architectural Sciences and in Multimedia Arts and Design.
During my career I had the opportunity to experiment with many different technologies and softwares, which allows me to have a free and creative approach. Over time I have specialized in 3D animations in which I appreciate a procedural method. I usually use Houdini tools to simulate natural phenomena and give a sense of organicity and fluidity to my animations. I like to explore the boundaries between natural materials and textures and abstract patterns.